At max level, it’ll increase damage to health and armor by 30%, headshot damage by 25%, increase penetration by 0.70 meters, and reduce enemy armor effectiveness by 50%.
When Armor-Piercing Ammo is activated, it’ll deal bonus damage to armored enemies as well as penetrate through light cover. Overload is the best power to use when you want to take down enemies who have shields, which in Mass Effect 3, by taking the Chain Overload passives, you can hit up to two additional enemies with one cast. Overload is one of the main reasons you bring EDI along. This section will go into more detail on why the Powers are chosen for this particular build. Weapon Damage > Power Damage > Sniper Rifles Chain Overload > Recharge Speed > Chain Overload