One of these optimizations included adjusting how the game was handling audio, to free up more system resources for performance. It was important for us to address both, so development went through the game adding additional optimizations. There were also areas in which the frame rate itself wasn’t impacted, but that the gameplay experience didn’t match. There were a handful of areas in which the frame rate was lower than expected, most noticeable early in the first level.Here's the full rundown: Patch 1.0.2 - 20th May 2021 It focuses on improving the frame rate and performance, and also includes some bug fixes. Fortunately, Aspyr seems to be getting the situation under control - with the developer announcing Patch 1.0.2 is now available for the Nintendo version of the game. Players noticed some serious frame rate issues and various other bugs that probably shouldn't have been there in the first place. Star Wars: Republic Commando is a great game, but last month's release on Nintendo Switch didn't go down so well.